Keep Humming Games
A talk about four fundamental types of UI Design in games and their utilization to fit into your game world.
Jay is a game- and ux-designer based in Munich. She graduated the master’s degree in media technology and specialized her skills in some projects as a freelancer. In April 2019 she founded the indie game studio ‘Keep Humming Games’ with a strong focus on the area of user experience. The studio offers ux-design for games and gamification as a service, but also creates own game titles. Currently it is working on the funded action adventure game ‘Aruna’, which addresses the five stages of grief and loss.